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Kof xiii climax1/8/2023 Now, in KOFXIII, Iori Yagami (often referred to "Claw Iori") is another character transferred successfully from the prequel with much clearer purpose and better strengths. In KOFXII, Iori gains a brand new move set altogether to reflect his ability to fight without his flames. In KOFXI, Iori flames became absent due to Ash taking them away towards the climax of the game. Enjoy this Claw Iori that’s a bit different from the arcade version." Gameplay Overview Gameplay Notes With his EX Akegarasu’s projectile invincibility and EX Yaotome’s long invincibility, we’ve designed him to be playable in a different style from Flame Iori. His Yaotome can’t be saferolled so attacking on wakeups may become important. "With Fierce Shogetsu’s longer reach and Fierce Akegarasu’s shorter recovery, it’s easier to do strings and combos. Fierce Akegarasu (qcb+K) has shorter recovery when blocked.However, he’s still invincible on his legs. EX Shogetsu’s invincibility has been taken out.Yaotome (including EX) can’t be saferolled after it hits.It combos in most situations after close C> Yumebiki(forward + A A). Fierce Shogetsu (qcb+P) moves more forward.Easier to attack opponent from his command throw. Geshiki Kui (df + C) has a larger hitbox than before.Iori's Move List Video Quick Combo Reference 0 Stock, No Drive Gauge
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